Índice 4: Adepto em Espírito (••••)
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Índice 4: Adepto em Espírito (••••)
- Inglês:
Banishment (Spirit ••••)
Practice: Unraveling
Primary Factor: Potency
Withstand: Rank
Suggested Rote Skills: Brawl, Expression, Occult
This spell strips a spirit of its ability to act in the world, reminding it of its place. This spell strips a number of Manifestation Conditions from the spirit (or its host) equal to the spell’s Potency. The effect is Lasting, but the spirit may use its Influences and Manifestations to reestablish the Conditions as normal. This spell does not work on spirits above Rank 5.
Add Death or Mind ••••: The spell’s effects extend to ghosts or Goetia.
+1 Reach: The target cannot attempt to recreate the destroyed Conditions on the same victim or location until the spell’s Duration elapses.
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
Bind Spirit (Spirit ••••)
Practice: Patterning
Primary Factor: Duration
Withstand: Rank
Suggested Rote Skills: Crafts, Brawl, Intimidation
What shows mastery more than a leash? With this spell, the mage may bind a spirit to the world, granting it a Manifestation Condition (see p. 258). The mage may grant a number of Conditions equal to the spell’s Potency, and must create any prerequisite Conditions as well, if they aren’t already present. The entity immediately enters the Manifestation of the mage’s choice, and may not leave it while the spell remains in effect. This spell does not work on spirits above Rank 5.
Add Death or Mind ••••: The spell’s effects extend to ghosts or Goetia.
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
Craft Fetish (Spirit ••••)
Practice: Patterning
Primary Factor: Duration
Withstand: Rank
Suggested Rote Skills: Crafts, Occult, Persuasion
A vanquished foe can be a useful tool. This spell allows the mage to bind a hibernating spirit into a fetish, a kind of magical item. Fetishes work like an Imbued Items, save that a fetish is powered by Essence and, instead of holding a Supernal spell, it holds one of the bound spirit’s Influences and, possibly, some of its Numina. Creating a fetish requires that the spell have one Potency per dot of Influence the object will possess, plus one Potency per Numen. A fetish doesn’t have to host all of the spirit’s abilities. Activating the powers within the fetish is an instant action and uses the spirit’s dice pool. The fetish has its slumbering spirit’s Essence pool and can recharge Essence in a Resonant location just like a hibernating spirit, or it can receive Essence from another spirit or via Channel Essence (see p. 180) or similar magic. The fetish’s user can pay Essence out of the fetish’s pool to power its abilities. If the bound spirit ever acquires Essence equal to its Corpus, however, the spell ends immediately.
The mage may also create a much simpler fetish that hosts no spirit, but can hold Essence. Such a fetish holds 10 Essence, plus a number of Essence equal to the spell’s Potency.
Triggering the bound spirit’s Ban or Bane immediately destroys the fetish.
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
Familiar (Spirit ••••)
Practice: Patterning
Primary Factor: Duration
Suggested Rote Skills: Athletics, Expression, Intimidate
The mage creates a Familiar bond between a spirit and a mage, who must both be subjects of the spell. The spirit may not be greater than Rank 2. The mage gains the Familiar Merit and the spirit the Familiar Manifestation Condition for the Duration of the spell. Both parties must be willing, and can end the bond whenever they wish.
Substitute Death •••• or Mind ••••: The mage may bind a ghost or a Goetia as a familiar instead.
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
Shadow Scream (Spirit ••••)
Practice: Unraveling
Primary Factor: Potency
Suggested Rote Skills: Expression, Firearms, Medicine
The mage calls forth a writhing torrent of ephemera, raw Essence, and half-formed spirits, which tears into her foes with gleeful abandon. This is an attack spell; its damage rating is equal to the spell’s Potency, and it inflicts lethal damage. This spell can target physical beings or spirits in Twilight.
+1 Reach: For one point of Mana, the spell inflicts aggravated damage.
+1 Reach: The mage may divide the spell’s Potency between damage rating and destroying Essence contained in the target’s Pattern. 1 Potency destroys 1 Essence.
+1 Reach: The target becomes more vulnerable to spiritual predation: she gains the Open condition.
+1 Reach: The spell can target beings on the other side of the Gauntlet.
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
Shape Spirit (Spirit ••••)
Practice: Patterning
Primary Factor: Potency
Withstand: Rank
Suggested Rote Skills: Crafts, Medicine, Persuasion
When no tool is ready to hand, the shaman shapes one from what is available. This spell allows the mage to reshape a spirit’s fundamental nature. She may invoke a number of the following effects equal to the spell’s Potency:
• Change the spirit’s fundamental nature; for example, making a mouse spirit into a spirit of bad luck and mischief.
• Redistribute the spirit’s Attribute dots.
• Heal one box of lethal damage from the spirit’s Corpus.
• Redefine and redistribute the spirit’s Influences.
• Add, remove, or replace one Manifestation.
• Add, remove, or replace one Numen.
• Rewrite the spirit’s Ban and Bane.
She can also alter the spirit’s size, shape, and appearance as she sees fit, within the limits of the spell’s Scale factor. The spirit’s new traits must stay within its Rank-derived maximums. When the spell’s Duration expires, the spirit returns to its original form and capabilities.
+1 Reach: For one Mana, the spell may heal aggravated damage.
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
Twilit Body (Spirit ••••)
Practice: Patterning
Primary Factor: Duration
Suggested Rote Skills: Occult, Subterfuge, Survival
To go unnoticed, the tiger must sometimes change her stripes. This spell causes the subject (and anything she’s wearing or carrying, if applicable) to turn into Spirit-attuned ephemera, placing her in Twilight.
+1 Reach: The subject’s ephemeral form is so refined she can cast this spell and become immaterial even in realms where Twilight normally doesn’t exist.
Última edição por GM em Qui Jul 30, 2020 7:36 pm, editado 1 vez(es)
Re: Índice 4: Adepto em Espírito (••••)
- Inglês:
World Walker (Spirit ••••)
Practice: Patterning
Primary Factor: Potency
Withstand: Gauntlet Strength
Suggested Rote Skills: Athletics, Persuasion, Survival
The shaman goes where she must to find wisdom and power. This spell allows the mage to bring a subject directly across the Gauntlet, either to or from the Shadow, without the need for a portal. If the subject is a spirit or ephemeral object, it appears in Twilight.
+1 Reach: The mage may grant a conjured spirit or ephemeral object the Materialized Condition, which lasts until the spell’s Duration expires.
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» Índice 2: Aprendiz em Espírito (••)
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» Índice 4: Adepto em Vida (••••)
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